And for some reason they decided to delay the kill text even though the bullet vs death is already delayed in the first place. Why would you want that? Why would you want the text to “fade in” instead of in an instant?
Makes no sense.
Lumivar
I think the ragdolls might carry more momentum in this game but there is definitely more delay per kill. Miles better than when the game first came out, but still noticeably worse than csgo.
Also nice clip.
KratorOfKruma
Stop crying about the game.
futurehousehusband69
Brother thats 60 ping
celz9
It’s so weird, the shot hits the head but the crosshair isn’t above it.
Watching it slowly, it even left me a little confused, my reaction is to pull the crosshair right at the head but here it stood still and got everything right, even though the screen gave the impression that the crosshair wasn’t aimed at the head.
I don’t know if this qualifies as “realistic” tbh, it’s just kind of bizarre ngl lol
ericek111
Your ping is 50 ms. That’s almost 4 frames at 60 Hz.
Lower_Preparation_83
Dope clip
Any reason for using p2000?
inphamus
He also plays with packet buffering on. I don’t know how many packets, but that’s also going to add to the delay.
Mraz565
If he is using buffer to smooth over packet loss 1, that would add a noticeable delay.
10 Comments
yes
And for some reason they decided to delay the kill text even though the bullet vs death is already delayed in the first place. Why would you want that? Why would you want the text to “fade in” instead of in an instant?
Makes no sense.
I think the ragdolls might carry more momentum in this game but there is definitely more delay per kill. Miles better than when the game first came out, but still noticeably worse than csgo.
Also nice clip.
Stop crying about the game.
Brother thats 60 ping
It’s so weird, the shot hits the head but the crosshair isn’t above it.
Watching it slowly, it even left me a little confused, my reaction is to pull the crosshair right at the head but here it stood still and got everything right, even though the screen gave the impression that the crosshair wasn’t aimed at the head.
I don’t know if this qualifies as “realistic” tbh, it’s just kind of bizarre ngl lol
Your ping is 50 ms. That’s almost 4 frames at 60 Hz.
Dope clip
Any reason for using p2000?
He also plays with packet buffering on. I don’t know how many packets, but that’s also going to add to the delay.
If he is using buffer to smooth over packet loss 1, that would add a noticeable delay.