* Fixed certain particle effects, like tracers, to fall back to mixed resolution for better performance when using low graphics settings with MSAA disabled.
* Improved lighting artifacts in various interior places when compiling maps.
**[ MISC ]**
* Teammate colors will now be assigned on official servers as soon as all players press ACCEPT. This will ensure that colors are correct during Pick/Ban phase, and during Warmup.
* Improvements in Charms reactivity physics system to better align with weapon animations.
> Teammate colors will now be assigned on official servers as soon as all players press ACCEPT. This will ensure that colors are correct during Pick/Ban phase, and during Warmup.
This is huge. Where are the Valve naysayers now?
Chargercrisp
Some players just got a one year trade ban for the XP lobby glitch!
AppropriateTime4859
IS THE FPS back??? I can play the game finally since the casino update??? SOMEONE TELL ME
Bonerpopper
Fridge.gif
Shad0wG0D
Worked on graphics, but fps still isn’t back to pre armory update levels, amazing..
Dexter91
Seems like they tackled some things that were affecting performance
Papashteve
How much longer until “VacNet 4.0 is enabled on all game servers”
secret_name_is_tenis
THE BANS ARE ROLLING IN FOR XP GLITCH HAHAHAH GET FUCKED
AntiAceTV
Idk about anyone else, but my fps seems back to normal. Then again, I only lost like 20 to begin with.
qwertysac
Game crashing and force closing to desktop when loading a map is not fixed I guess?
The issue only started after the armory update.
njanqwe
nice more fps
surfordiebear
Multiple streamers got a 1 year trade ban for using the glitched xp lobbies.
Seems like this update (or the DDU+newest driver I did at the same time) might have fixed `-vulkan` on Intel Arc.
Cure sitting through a 10 minute 1790/1791 shader compilation so it might still be buggy…. But I was able to load the same maps s fee minutes ago.
Expert_Cap7650
>Fixed certain particle effects, like tracers, to fall back to mixed resolution for better performance when using low graphics settings with MSAA disabled.
How are there still issues with tracers after 1 year.
Just copy the look from csgo 1:1 regardless of video settings, and optimize the game already…
16 Comments
**[ GRAPHICS ]**
* Fixed certain particle effects, like tracers, to fall back to mixed resolution for better performance when using low graphics settings with MSAA disabled.
* Improved lighting artifacts in various interior places when compiling maps.
**[ MISC ]**
* Teammate colors will now be assigned on official servers as soon as all players press ACCEPT. This will ensure that colors are correct during Pick/Ban phase, and during Warmup.
* Improvements in Charms reactivity physics system to better align with weapon animations.
[Counter-Strike.net](https://www.counter-strike.net/newsentry/4676516476953404525) | [Steam event](https://store.steampowered.com/news/app/730/view/4676516476953404525)
No packet loss fixes? Great
> Teammate colors will now be assigned on official servers as soon as all players press ACCEPT. This will ensure that colors are correct during Pick/Ban phase, and during Warmup.
This is huge. Where are the Valve naysayers now?
Some players just got a one year trade ban for the XP lobby glitch!
IS THE FPS back??? I can play the game finally since the casino update??? SOMEONE TELL ME
Fridge.gif
Worked on graphics, but fps still isn’t back to pre armory update levels, amazing..
Seems like they tackled some things that were affecting performance
How much longer until “VacNet 4.0 is enabled on all game servers”
THE BANS ARE ROLLING IN FOR XP GLITCH HAHAHAH GET FUCKED
Idk about anyone else, but my fps seems back to normal. Then again, I only lost like 20 to begin with.
Game crashing and force closing to desktop when loading a map is not fixed I guess?
The issue only started after the armory update.
nice more fps
Multiple streamers got a 1 year trade ban for using the glitched xp lobbies.
Pretty surprising from Valve tbh
https://x.com/atomix_cs/status/1843806651490677247?s=46&t=qdxcdzN_qWzJAKz_aMn9iA
Seems like this update (or the DDU+newest driver I did at the same time) might have fixed `-vulkan` on Intel Arc.
Cure sitting through a 10 minute 1790/1791 shader compilation so it might still be buggy…. But I was able to load the same maps s fee minutes ago.
>Fixed certain particle effects, like tracers, to fall back to mixed resolution for better performance when using low graphics settings with MSAA disabled.
How are there still issues with tracers after 1 year.
Just copy the look from csgo 1:1 regardless of video settings, and optimize the game already…