Just like apple says their new phone is the best phone they ever made so far.
An obvious statement that is, quite ironically, false in some respects
2ndHandRocketScience
I’m sorry what? The main storyline is a tedious fetch quest. The graphics are decent but not exactly pushing any boundaries. The space aspect and space fighting is extremely primitive. Companions are all extremely boring and moral “You just… you just killed that guy! I can’t fly with you anymore *goes off to sulk*”. You can persuade anybody to do anything, no matter the magnitude of your request (e.g. you can just convince the Starborn at the end to hand over his life’s work for no reason other than you asking nicely). And don’t get me started on the loading screens! I’d say this is probably the worst Bethesda game ever. I enjoyed Fallout 4 a hell of a lot more than this, and that game has its fair share of flaws.
EdgarLasu
Yea and the shit I just left in the toilet doesn’t sink.
StannisLivesOn
It’s not even the best game made by Bethesda within the last 15 years.
MooncalfMagic
Well, if it’s the only game that designer ever worked on, it’s technically true.
SirHomoLiberus
That’s a great joke priest lmao
kynthrus
I don’t think Starfield lovers even believe that.
SuomenVasara
Bethesda lead designer admits to being completely incompetent in the modern gaming industry.
ComprehensiveStore45
Yo what? This guy is mad tripping đ
dbeynyc
Itâs the only game theyâve ever made.
Theyâre same games with a different coat of paint.
Bethesda is ass.
Alternative_Car_3823
Jesus Christ he really is just saying complete bullshit, from the article-
âI think in a lot of ways, Starfield is the hardest thing Bethesda has ever done,â Pagliarulo said. âWe pushed ourselves to make something totally different. To just jam into an Xbox the biggest, richest space simulation RPG anyone could imagine. That we pulled it off makes Starfield something of a technical marvel. Itâs also, in a lot of ways, the best game weâve ever made. But for us, most importantly, Starfield has its own unique personality, and now sits right next to Fallout and Elder Scrolls.â Emil Pagliarulo says âwe pushed ourselves to make something totally differentâ
ThatssoBluejay
Having a huge ego is not good for game design, great game design is iterative and requires tons of testing and perfecting to be great.
If I were a CEO or whatever I would fire someone the week after they made statements like this.
ssswan88
Morrowind is a more immersive world and it came out in 2002
MiraSyn
Oddly, Fallout 4 is probably his best game. At least the gameplay loop is fun.
yousuckatlife90
Havent tried it, even when i had a xbox series x. If i want space and planet exploration, i own no mans sky. If i want fallout, i have fallout 3 and 4 and used to have vegas which is better imo. If i want a modern fallout-like game, i have the outer world game. I do enjoy deathloop and ghostwire tokyo and evil within, and doom and wolfenstein. Starfield is like just a bit better looking than redfall to me.
third1
As I’ve said to my friends who asked about it: Starfield is an excellent framework and I look forward to playing the game Bethesda one day builds on it.
The game’s underlying mechanics aren’t the problem. It’s the amount of open space with nothing to discover that’s the problem. If they keep releasing new content and vastly expand the number of POIs, the game will be pretty good.
Mean-Nectarine-6831
Blink twice if your okay.
Pavlock
Of course it’s Emil Pagliarulo saying that.
He’s the Alex Kurtzman of game design.
KoolerMike
All they had to do to make starfield pretty decent was have variation for the locations. Have 5+ different variations of the research center/ more variations of each locations. Nobody enjoyed exploring the same exact science center over and over, with the exact same loot and enemy placement⊠thatâs what killed it and made the game feel as wide as an ocean, but as deep as a puddle. Why go explore the far ends of the galaxy where they said nobody has ever been? Yet you find the exact same locations you do around the main cityâŠ
LennyPeppers
Skyrims re re re re re re re release is massively better.
virtualracer
Copium
Deathtrooper50
Fallout London is the best Bethesda game since Skyrim and it wasn’t even “made” by Bethesda. Starfield might be the best Bethesda game since Fallout 76 because then it’s only competing with that dumpster fire.
Few_Highlight1114
Maybe it’s their first game as lead designer so it’s technically true lol
El_diosXk
How to cope with failure, denial.
wellaintthatnice
Bethesda lead designer is a complete moron.
InflamedLiver
The entire budget must have been used to purchase the drugs that were responsible for this comment.
TGB_Skeletor
Well i can’t imagine what the worst one is then
JeffTheJockey
âWe made something totally differentâ -Inventor of the square wheeled bicycle.
Honest_Carob_8621
The gaslighting is making me want TES6 less. Wtf.
StratStyleBridge
Elder Scrolls 6 is gonna suck, isnât it?
crazy_goat
As an engineer – I think it’s safe to say that the designers may have found the most satisfaction in the creation of Starfield. Having ambitious goals and engineering creative solutions can be very rewarding.
Doesn’t mean the end product is the most fun/immersive thing you’ve made.
33 Comments
“r/gaming hated that”
Just like apple says their new phone is the best phone they ever made so far.
An obvious statement that is, quite ironically, false in some respects
I’m sorry what? The main storyline is a tedious fetch quest. The graphics are decent but not exactly pushing any boundaries. The space aspect and space fighting is extremely primitive. Companions are all extremely boring and moral “You just… you just killed that guy! I can’t fly with you anymore *goes off to sulk*”. You can persuade anybody to do anything, no matter the magnitude of your request (e.g. you can just convince the Starborn at the end to hand over his life’s work for no reason other than you asking nicely). And don’t get me started on the loading screens! I’d say this is probably the worst Bethesda game ever. I enjoyed Fallout 4 a hell of a lot more than this, and that game has its fair share of flaws.
Yea and the shit I just left in the toilet doesn’t sink.
It’s not even the best game made by Bethesda within the last 15 years.
Well, if it’s the only game that designer ever worked on, it’s technically true.
That’s a great joke priest lmao
I don’t think Starfield lovers even believe that.
Bethesda lead designer admits to being completely incompetent in the modern gaming industry.
Yo what? This guy is mad tripping đ
Itâs the only game theyâve ever made.
Theyâre same games with a different coat of paint.
Bethesda is ass.
Jesus Christ he really is just saying complete bullshit, from the article-
âI think in a lot of ways, Starfield is the hardest thing Bethesda has ever done,â Pagliarulo said. âWe pushed ourselves to make something totally different. To just jam into an Xbox the biggest, richest space simulation RPG anyone could imagine. That we pulled it off makes Starfield something of a technical marvel. Itâs also, in a lot of ways, the best game weâve ever made. But for us, most importantly, Starfield has its own unique personality, and now sits right next to Fallout and Elder Scrolls.â
Emil Pagliarulo says âwe pushed ourselves to make something totally differentâ
Having a huge ego is not good for game design, great game design is iterative and requires tons of testing and perfecting to be great.
If I were a CEO or whatever I would fire someone the week after they made statements like this.
Morrowind is a more immersive world and it came out in 2002
Oddly, Fallout 4 is probably his best game. At least the gameplay loop is fun.
Havent tried it, even when i had a xbox series x. If i want space and planet exploration, i own no mans sky. If i want fallout, i have fallout 3 and 4 and used to have vegas which is better imo. If i want a modern fallout-like game, i have the outer world game. I do enjoy deathloop and ghostwire tokyo and evil within, and doom and wolfenstein. Starfield is like just a bit better looking than redfall to me.
As I’ve said to my friends who asked about it: Starfield is an excellent framework and I look forward to playing the game Bethesda one day builds on it.
The game’s underlying mechanics aren’t the problem. It’s the amount of open space with nothing to discover that’s the problem. If they keep releasing new content and vastly expand the number of POIs, the game will be pretty good.
Blink twice if your okay.
Of course it’s Emil Pagliarulo saying that.
He’s the Alex Kurtzman of game design.
All they had to do to make starfield pretty decent was have variation for the locations. Have 5+ different variations of the research center/ more variations of each locations. Nobody enjoyed exploring the same exact science center over and over, with the exact same loot and enemy placement⊠thatâs what killed it and made the game feel as wide as an ocean, but as deep as a puddle. Why go explore the far ends of the galaxy where they said nobody has ever been? Yet you find the exact same locations you do around the main cityâŠ
Skyrims re re re re re re re release is massively better.
Copium
Fallout London is the best Bethesda game since Skyrim and it wasn’t even “made” by Bethesda. Starfield might be the best Bethesda game since Fallout 76 because then it’s only competing with that dumpster fire.
Maybe it’s their first game as lead designer so it’s technically true lol
How to cope with failure, denial.
Bethesda lead designer is a complete moron.
The entire budget must have been used to purchase the drugs that were responsible for this comment.
Well i can’t imagine what the worst one is then
âWe made something totally differentâ -Inventor of the square wheeled bicycle.
The gaslighting is making me want TES6 less. Wtf.
Elder Scrolls 6 is gonna suck, isnât it?
As an engineer – I think it’s safe to say that the designers may have found the most satisfaction in the creation of Starfield. Having ambitious goals and engineering creative solutions can be very rewarding.
Doesn’t mean the end product is the most fun/immersive thing you’ve made.
This is the best joke they’ve ever made.