That’s a bug, but why in that place would you use a molly instead of ur weapons ?
Daimesik
It clearly bounced of leg on model, not floor tho
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kruzix
Debatable whether the bounce actually lost you the game , he might have made it out even if it popped
But yeah, that it bounced at all is dumb.
rilustito
Delete this post
Cyph3r010
People saying the Molly bounced off the player model need to clearly check their eyes as it clearly hit the edge of whatever that ledge is, which is a problem on a lot of maps where nades bounce in a unpredictable way.
N0b0dy9999
Mollies 1-5: Clearly missed.
Mollies 6-9: Missed due to recoil (bad spray control).
Mollies 10-11: Very close, but recoil and inaccuracy make these reasonable misses.
Molly 12: Likely didn’t actually fire because he was already dead.
RaimaNd
No. You did not lose the round because of that molotov. Test it out yourself. The molotov does not do a lot of damage at the beginning. He would easily survive and only lose 4-12 health. What lost you the round is bad mechanics on your side, taking way too long to throw the molotov. You could’ve thrown the molotov after 3 seconds of that clip to stop his push and still look over the molotov and protect the bomb in case he started defusing.
That beeing said. The molotov did not bounce off the floor directly. You can see between the floor is an edge and the molotov bounced on that. You are right tho that this should not happen and we have a lot of such cases on each map and valve finally has to wake up and fix such bugs.
Fr3unen
That didnt lose you the round. You were already pretty much dead lol
sploogewheel
Some strange physics in CS2.
Maybe you got a Molotov in a plastic bottle 😂
Academic-Local-7530
Tbh there’s a good chance that happens in real life too.
12 Comments
That’s a bug, but why in that place would you use a molly instead of ur weapons ?
It clearly bounced of leg on model, not floor tho
[deleted]
Debatable whether the bounce actually lost you the game , he might have made it out even if it popped
But yeah, that it bounced at all is dumb.
Delete this post
People saying the Molly bounced off the player model need to clearly check their eyes as it clearly hit the edge of whatever that ledge is, which is a problem on a lot of maps where nades bounce in a unpredictable way.
Mollies 1-5: Clearly missed.
Mollies 6-9: Missed due to recoil (bad spray control).
Mollies 10-11: Very close, but recoil and inaccuracy make these reasonable misses.
Molly 12: Likely didn’t actually fire because he was already dead.
No. You did not lose the round because of that molotov. Test it out yourself. The molotov does not do a lot of damage at the beginning. He would easily survive and only lose 4-12 health. What lost you the round is bad mechanics on your side, taking way too long to throw the molotov. You could’ve thrown the molotov after 3 seconds of that clip to stop his push and still look over the molotov and protect the bomb in case he started defusing.
That beeing said. The molotov did not bounce off the floor directly. You can see between the floor is an edge and the molotov bounced on that. You are right tho that this should not happen and we have a lot of such cases on each map and valve finally has to wake up and fix such bugs.
That didnt lose you the round. You were already pretty much dead lol
Some strange physics in CS2.
Maybe you got a Molotov in a plastic bottle 😂
Tbh there’s a good chance that happens in real life too.
yeah, it’s a bug related with nades in general