Why holding angle in CS2 is harder Counter strikecounter strike global offensivecs:goGlobal offensive 10 Comments violet_con 2 weeks ago Watch and learn you frauds SilvaFangTV 2 weeks ago This is truly insightful and the best explanation I have ever heard. Hope to see him on more desks! Past_Perception8052 2 weeks ago listen and learn. Catastrophecsgo 2 weeks ago very helpful demonstration thanks Maui vuk_plusminus 2 weeks ago I watch Loba to learn and Maui to laugh. Lewcaster 2 weeks ago Add peekers advantage to this. MissingHooks 2 weeks ago The player held waay too close to the wall (or narrowly). Maui is on point nonteheless. you-cut-the-ponytail 2 weeks ago Deadlock doesn’t have the weird leg and torso desync thingy, so why does CS2 have it? schoki560 2 weeks ago I disagree and Maui is a fraud Dazknotz 2 weeks ago crosshair placementWrite A CommentYou must be logged in to post a comment.
SilvaFangTV 2 weeks ago This is truly insightful and the best explanation I have ever heard. Hope to see him on more desks!
MissingHooks 2 weeks ago The player held waay too close to the wall (or narrowly). Maui is on point nonteheless.
you-cut-the-ponytail 2 weeks ago Deadlock doesn’t have the weird leg and torso desync thingy, so why does CS2 have it?
10 Comments
Watch and learn you frauds
This is truly insightful and the best explanation I have ever heard. Hope to see him on more desks!
listen and learn.
very helpful demonstration thanks Maui
I watch Loba to learn and Maui to laugh.
Add peekers advantage to this.
The player held waay too close to the wall (or narrowly). Maui is on point nonteheless.
Deadlock doesn’t have the weird leg and torso desync thingy, so why does CS2 have it?
I disagree and Maui is a fraud
crosshair placement