* Fixed a case where some commands, including jump, might be ignored under poor network conditions.
* Fixed a bug that could cause inconsistent jump heights.
* Fixed a case where client player collision would remain disabled after ragdoll interaction occurred in the previous round. Thanks for the repro steps, @poggu__.
* Fixed a case for Linux users where the game would hang when opening the pause menu.
Wonder if that “jump” command dropping was to help address the loss of the subtick bhop; can anyone confirm if bhopping is more consistent/better?
_matt_hues
Man why’d they release this game so early??
CouchMountain
LINUX BUG FIXED THANK GOD
Kapa1337
Next fix viewmodel animations in demos
Subject-Sky-9490
Remove his ban. Poor guy
AgreeableBroomSlayer
– Fixed a case where some commands, including jump, might be ignored under poor network conditions.
Pretty sure this was the problem with many actions being cancelled when there was the tiniest bit of packet loss, whether it be from the player or server. Hope this is an actual fix and not some sort of bandaid patch
Tekk92
Nice, where content?
Dynsks
Finally the menu bug on Linux fixed it was so annoying
17 Comments
**[ MISC ]**
* Fixed a case where some commands, including jump, might be ignored under poor network conditions.
* Fixed a bug that could cause inconsistent jump heights.
* Fixed a case where client player collision would remain disabled after ragdoll interaction occurred in the previous round. Thanks for the repro steps, @poggu__.
* Fixed a case for Linux users where the game would hang when opening the pause menu.
[Counter-Strike.net](https://www.counter-strike.net/newsentry/4590944278954413249) | [Steam event](https://store.steampowered.com/news/app/730/view/4590944278954413249)
> Fixed a bug that could cause inconsistent jump heights.
is this the one?
Shame [that other guy](https://www.reddit.com/r/GlobalOffensive/comments/1f5w2s4/the_infamous_boost_bug_has_been_figured_out_by/lkvu8zt/) who said he emailed the ragdoll issue to Valve wasn’t recognized, but I’m glad it’s fixed
Your service is appreciated /u/golden_lemonade
Here is hoping that Poggu got unbanned by Valve, after being banned twice (once in the beta) for having too high sensitivity.
Proof of him triggering VAC live: https://x.com/poggu__/status/1829619621986455976
Moment of him getting banned: https://x.com/poggu__/status/1829620639893713350
they thanked poggu, but did they remove his ban?
did this make jump subtick, like can u bhop
good update! thank you valve
when will we get an actual update?
Wonder if that “jump” command dropping was to help address the loss of the subtick bhop; can anyone confirm if bhopping is more consistent/better?
Man why’d they release this game so early??
LINUX BUG FIXED THANK GOD
Next fix viewmodel animations in demos
Remove his ban. Poor guy
– Fixed a case where some commands, including jump, might be ignored under poor network conditions.
Pretty sure this was the problem with many actions being cancelled when there was the tiniest bit of packet loss, whether it be from the player or server. Hope this is an actual fix and not some sort of bandaid patch
Nice, where content?
Finally the menu bug on Linux fixed it was so annoying
Thanks poggu
Doesn’t unban him
Valve moment