> “We are no longer going to allow automation (via scripting or hardware) that circumvent these core skills and, moving forward, (and initially–exclusively on Valve Official Servers) players suspected of automating multiple player actions from a single game input may be kicked from their match.” To prevent accidental infractions, in-game binds that include more than one movement and/or attack actions will no longer work (e.g., null-binds and jump-throw binds).
Woullie_26
Coming out against snap tap?
VOLVO W
misoxx
About time
ikenjake
I’m so glad we got a clear cut NO from valve instead of different authorities with their own rules
RoboticChicken
Well this won’t be controversial at all /s
cvbnm779
Nah banning jump throw binds is not what was in question like why? I get that its possible to do without a bind but its so much easier and consistent
zipfelq
Razor in shambles
JohnStone31
They removed Jump throw x)
Elevatorisbest
Rest in piss Snap Tap, but they are not allowing jumpthrow binds as well?
acctnumber33
I am glad that they responded to this relatively quickly and put the stop on it. When null binds were banned in league games but not snap tap, I was worried about an extra layer of “pay to win” other than just having a super computer that can play the game at nice FPS.
Salt-Environment-939
does this kill de subticked jump? like to help with bhops
KaNesDeath
GET FUCKING WRECKED!!!!!!!!!!!!!!!!!!
jiwoooseo
Razer just received about a hundred refund requests
BitNinjax
Well there it is, sooner than expected too
forwent_mud
Okay, time to disable again. I can honestly say that it made me a worse player. Too many years of muscle memory. Maybe a couple more weeks of getting used to it would’ve done it. I wonder if this also includes the less intrusive rappysnappy or whatever it’s called where it’s the key that is pressed furthest, rather than the latest key.
ju1ze
wow thats a huuuuge W from volvo
Own-Statistician-162
>Certain types of movement/shooting input automation such as hardware-assisted counter strafing will now be detected on Valve official servers, resulting in a kick from the match
Get fucked. We knew this was coming, thank god.
violetfps
Does this actually do anything to SOCD? Maybe i don’t understand the phrasing but i dont get how it could
aranorm
steelseries has it enabled via firmware 🙂 i don’t see any Disable option for it.
Edit : now it kicks me out for just spamming A/D keys in official servers 🤦
grabbagrabbagrabba
I am so fucking happy all of you nerds who said it couldn’t be done are eating your words right now 🙂
fituica
razer 💀
Notice_Green
Further evidence that valve are faze fans
nyotao
finally
Electronic-Archer720
Rip G2
ksupwns33
So so so huge, thank you Valve!!! I can’t believe the amount of people that were fine with snap tap and didn’t understand just how much of a lowering of the skill ceiling it was.
Noriyus
Rip forward jumpthrows
jeffjeff97
Great news
Unfortunate to hear about the complete death of multiple-action binds, but it seems like the writing was on the wall for that one since beta
Spamming chat lines on WASD will be missed, as well as the few quite useful ways it could be used
I honestly never thought I’d see that day that CS would have speedrunning/Melee-esque input controversies. But I’m glad the final word has been said.
johanan9107
welp, bhopping is fully dead now. Can’t do null binds via `exec` anymore so back to rng jump distance. At least snaptap got banned which is nice 😂
Vegetable-Cattle-302
Holy fuck this is so fucking amazing
ChaoticFlameZz
snap tap is gone but at the cost of jump throwing lmao
X_Jacket
Broooo this is the first time, Valve acknowledged the number 3?????, VAC 3??…
HALF LIFE 3 RUMORS IN 2025??…, HOLY SHIT CS3 MIGHT ACTUALLY BE REALLLLLL
VAC 3 GONNA DEMOLISH EVERYTHING. LESSGOOO
TThundeRR
Valve banning snap tap and jump throw binds before they ban actual cheaters LUL
PreventableMan
Banning snap tap is VERY good!
Ashton513
People complaining about jump throw scripts being gone is crazy to me. In CSGO that shit was definitely much harder, but I have never missed a jump those in cs2 since playing, it’s so incredibly easy.
mura_vr
From the patch notes? Are we finally gonna see bans???
>[ VacNet ]
>Initial testing of VacNet 3.0 has begun on a limited set of matches. If you believe your match was incorrectly cancelled, email us the match details at csgoteamfeedback@valvesoftware.com
ProfeszionalSexHaver
I’m curious if this is gonna give me an issue with fast swap binds or the binds that removed decals when you changed weapons/ pressed tab.
Still, the jumpthrow loss is sad. They made it a bit more consistent in 2 but I still don’t like the loss of the consistency since it just adds a lot more chance.
Velurom
A huge W from Valve
danimal_sc
This doesn’t include the drop/ pickup and equip binds does it? Just the attack associated combos?
It is not movement or attack related? And my bomb drop bind? Lol
GoochChoocher
Good thing they completely cooked the KZ/ surf community or else turn binds would be an issue now.
khardman51
Thank you valve
Calm-Fan-2719
Let’s fucking go
Thin_Bidder
Good.
Idilom
VOLVO W
Fun-Firefighter1992
HUGE W
jordanosa
People have to use skill again ;(
HazRi27
Are people not noticing the VAC 3.0 Note? seems more important to me than the snap-tap update.
ploobeh
Great, fuck convenience, am I right? These devs are so fucking useless.
Kraayzeta
that would be prohibited too then, right?
`bind “mwheelup” “;+jump;-jump”`
OwenMCS
Rip Desubticked Bhopping, Rip Crouch+Jump Bind, Rip Jump throw, W Jump Throw, Rip Half the config files that exist :'(
giannibal
at least is a clear stance. I was not for or against in principle, but the game is more fair now
50 Comments
TL;DR
> “We are no longer going to allow automation (via scripting or hardware) that circumvent these core skills and, moving forward, (and initially–exclusively on Valve Official Servers) players suspected of automating multiple player actions from a single game input may be kicked from their match.”
To prevent accidental infractions, in-game binds that include more than one movement and/or attack actions will no longer work (e.g., null-binds and jump-throw binds).
Coming out against snap tap?
VOLVO W
About time
I’m so glad we got a clear cut NO from valve instead of different authorities with their own rules
Well this won’t be controversial at all /s
Nah banning jump throw binds is not what was in question like why? I get that its possible to do without a bind but its so much easier and consistent
Razor in shambles
They removed Jump throw x)
Rest in piss Snap Tap, but they are not allowing jumpthrow binds as well?
I am glad that they responded to this relatively quickly and put the stop on it. When null binds were banned in league games but not snap tap, I was worried about an extra layer of “pay to win” other than just having a super computer that can play the game at nice FPS.
does this kill de subticked jump? like to help with bhops
GET FUCKING WRECKED!!!!!!!!!!!!!!!!!!
Razer just received about a hundred refund requests
Well there it is, sooner than expected too
Okay, time to disable again. I can honestly say that it made me a worse player. Too many years of muscle memory. Maybe a couple more weeks of getting used to it would’ve done it. I wonder if this also includes the less intrusive rappysnappy or whatever it’s called where it’s the key that is pressed furthest, rather than the latest key.
wow thats a huuuuge W from volvo
>Certain types of movement/shooting input automation such as hardware-assisted counter strafing will now be detected on Valve official servers, resulting in a kick from the match
Get fucked. We knew this was coming, thank god.
Does this actually do anything to SOCD? Maybe i don’t understand the phrasing but i dont get how it could
steelseries has it enabled via firmware 🙂 i don’t see any Disable option for it.
Edit : now it kicks me out for just spamming A/D keys in official servers 🤦
I am so fucking happy all of you nerds who said it couldn’t be done are eating your words right now 🙂
razer 💀
Further evidence that valve are faze fans
finally
Rip G2
So so so huge, thank you Valve!!! I can’t believe the amount of people that were fine with snap tap and didn’t understand just how much of a lowering of the skill ceiling it was.
Rip forward jumpthrows
Great news
Unfortunate to hear about the complete death of multiple-action binds, but it seems like the writing was on the wall for that one since beta
Spamming chat lines on WASD will be missed, as well as the few quite useful ways it could be used
I honestly never thought I’d see that day that CS would have speedrunning/Melee-esque input controversies. But I’m glad the final word has been said.
welp, bhopping is fully dead now. Can’t do null binds via `exec` anymore so back to rng jump distance. At least snaptap got banned which is nice 😂
Holy fuck this is so fucking amazing
snap tap is gone but at the cost of jump throwing lmao
Broooo this is the first time, Valve acknowledged the number 3?????, VAC 3??…
HALF LIFE 3 RUMORS IN 2025??…, HOLY SHIT CS3 MIGHT ACTUALLY BE REALLLLLL
VAC 3 GONNA DEMOLISH EVERYTHING. LESSGOOO
Valve banning snap tap and jump throw binds before they ban actual cheaters LUL
Banning snap tap is VERY good!
People complaining about jump throw scripts being gone is crazy to me. In CSGO that shit was definitely much harder, but I have never missed a jump those in cs2 since playing, it’s so incredibly easy.
From the patch notes? Are we finally gonna see bans???
>[ VacNet ]
>Initial testing of VacNet 3.0 has begun on a limited set of matches. If you believe your match was incorrectly cancelled, email us the match details at csgoteamfeedback@valvesoftware.com
I’m curious if this is gonna give me an issue with fast swap binds or the binds that removed decals when you changed weapons/ pressed tab.
Still, the jumpthrow loss is sad. They made it a bit more consistent in 2 but I still don’t like the loss of the consistency since it just adds a lot more chance.
A huge W from Valve
This doesn’t include the drop/ pickup and equip binds does it? Just the attack associated combos?
It is not movement or attack related? And my bomb drop bind? Lol
Good thing they completely cooked the KZ/ surf community or else turn binds would be an issue now.
Thank you valve
Let’s fucking go
Good.
VOLVO W
HUGE W
People have to use skill again ;(
Are people not noticing the VAC 3.0 Note? seems more important to me than the snap-tap update.
Great, fuck convenience, am I right? These devs are so fucking useless.
that would be prohibited too then, right?
`bind “mwheelup” “;+jump;-jump”`
Rip Desubticked Bhopping, Rip Crouch+Jump Bind, Rip Jump throw, W Jump Throw, Rip Half the config files that exist :'(
at least is a clear stance. I was not for or against in principle, but the game is more fair now