Definitely gives off treyarch big map vibes. A lot of similarities to blackout and the scrapped/repurposed CW map.
WZ really needs multiple big maps so hopefully we’ll see this along with verdansk next year.
Electricengineer
nothing but open fields and water, no thanks.
beatlefloydzeppelin
I like the vibe and a lot of the individual locations look cool, but that’s a lot of water. I already find it frustrating to cross rivers in Urzikstan, and this looks far worse.
DefunctHunk
That’s so much fucking water.
Have they EVER received positive feedback about the inclusion of water? Why are they insisting on shoving it in wherever possible?
birria_tacos_
Can we please add more hardcover so we can finally move away from the smoke meta? Smokes wouldn’t be needed so much if they knew how to actually design a map properly.
Throughout gaming history water levels have been a major turn off for players of all genres… so what makes them think doing a level that’s 50% water a good idea? What do they have the one person in the world who enjoyed escorting Emma in MGS2 through the water area designing the game? Like wtf. Yeah hard pass. I dropped out during Caldera or whatever that last map was called. I’ll drop out again.
andimacg
Looks shit.
Yellowtoblerone
More water… yay
all those cliff edges and rough terrain, you know there’ll be exploits of people under those areas for at least two seasons
Jasonguyen81
Great, already comes with flying hacker
the_only_real_one85
The majority of people in this thread are already complaining not only before playing it, but before it’s even announced as the new map. This is just showing yall are impossible to please, and nothing will ever be good enough for the people in this sub
Apprehensive_Cloud39
y’all complain too much
plava-ta12
More water exactly what we needed
_Reporting
No way the next treyarch game comes out with a terrible warzone map again
Global-Profile1193
Similar to Blackout and Caldera but with 50% water
24 Comments
Definitely gives off treyarch big map vibes.
A lot of similarities to blackout and the scrapped/repurposed CW map.
WZ really needs multiple big maps so hopefully we’ll see this along with verdansk next year.
nothing but open fields and water, no thanks.
I like the vibe and a lot of the individual locations look cool, but that’s a lot of water. I already find it frustrating to cross rivers in Urzikstan, and this looks far worse.
That’s so much fucking water.
Have they EVER received positive feedback about the inclusion of water? Why are they insisting on shoving it in wherever possible?
Can we please add more hardcover so we can finally move away from the smoke meta? Smokes wouldn’t be needed so much if they knew how to actually design a map properly.
[Dig!!](https://i.imgur.com/HiUVC2H.png)
Doubt it, looks like a ground war map
Those damn millennial devs sure love water!
Ugh it looks utterly shite.
Just give us Verdansk back and call it a day.
If Urzikstan was downgraded further
Throughout gaming history water levels have been a major turn off for players of all genres… so what makes them think doing a level that’s 50% water a good idea? What do they have the one person in the world who enjoyed escorting Emma in MGS2 through the water area designing the game? Like wtf. Yeah hard pass. I dropped out during Caldera or whatever that last map was called. I’ll drop out again.
Looks shit.
More water… yay
all those cliff edges and rough terrain, you know there’ll be exploits of people under those areas for at least two seasons
Great, already comes with flying hacker
The majority of people in this thread are already complaining not only before playing it, but before it’s even announced as the new map. This is just showing yall are impossible to please, and nothing will ever be good enough for the people in this sub
y’all complain too much
More water exactly what we needed
No way the next treyarch game comes out with a terrible warzone map again
Similar to Blackout and Caldera but with 50% water
Reminds me of Erengel, in a way.
Looks absolutely trash.
I ❤️ warzone
We need better unique, major POIs