From the developer community to our partners, what’s next is happening right now, you won’t want to miss what’s next for the creator ecosystem and you! 🎥
We just wrapped the State of Unreal at GDC ’24, which featured a brand new look at Skydance New Media’s new ensemble adventure Marvel 1943: Rise of Hydra, the release of Unreal Engine 5.4 Preview 1, MetaHumans coming to UEFN as non-playable characters (NPCs), new ways to build Fortnite experiences using Epic and LEGO® assets, and more.
#GDC2024 #StateofUnreal #EpicGames #UnrealEngine5 #UE5.4 #MetaHuman #UEFN #Skydance #EpicGamesStore #GameDevelopment #Zynga #DuneAwkening #UnrealEditorForFortnite #Funcom #ChronoStudio #RocketRacing #Fortnite #LEGOFortnite
16 Comments
SUPER SUPER EXCITED for the next stage of unreal engine and the new tech thats coming!
For a moment I thought we were talking about the state of Unreal, the game. You know.. the one you delisted forever? I thought you were going to tell us how you're bringing it back with a awesome remaster of Unreal 1.
Unimaginable
Well done!
I love this update! The rigging part is INSANE.
great show!
woahhh
Amazing!
I noticed, everyone was called by their full name except for Michael – Live Production Director 🙃
Would appreciate it if Epic would have fixed the documentation for Unreal Engine. The docs are very bad. Resurrected their forums and provided support for UE4. Otherwise, everything looks good…
Man I need a new PC….
Amazing. Glad to implement the animation features into my game
Yes, the Marvel 1943 "demo" or "technical snippet" looks fantastic, but it's hard to get excited over a concept that may not be fully realized by the time the project is finished due to current console hardware constraints. Unfortunately, the same cannot be said about Fortnite and Lego updates as those are basically locked in at this point.
the question is clear. who is the product created for? for yourself, or for the creators? "operators" and I want to be very clear. the engineers in formula 1, make the vehicle, to be easier to handle for the operator, with the greatest ease of handling. Because they know how the guide you handle brings the result.that is, or engineers give ease of use to the operator. this must be understood as much as possible by everyone. you are either engineers, or customers, you are useful or drivers! in order not to come out last in the race, the ease of handling the "unreal engine" vehicle should be either easier or faster. in iclone, they knew this, there is probably someone who knows from financial sciences and guided them, nevertheless, to be the best you have to do something better than the best! and you or your target customers are or create, and your target customers want the best In the easiest way in their creation. and of course the terms will have to change radically! 5% of the profits, be it cartoons, movies or games, should be paid to Eagames! it is clear, that we mentioned! you still have a lot of work to do before you achieve perfection. and or perfection, is or simplicity. but if you want to be the best, it will have to happen.
this is the future of interactive VR game
Thank you. It is promising…. Absolutely a great venture by brilliant visionaries. Still waiting for to see the future of great things.