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Dragon Age: The Veilguard PC system requirements ask for upscaling to hit 60 FPS


Dragon Age: The Veilguard PC system requirements ask for upscaling to hit 60 FPS

35 Comments

  1. Amilo159

    10 years of waiting for this? Looking like another AAA flop by bioware.

    For those wondering, in the last 10 years bioware has released such “amazing” new games such as Mass Effect Andromeda, Anthem and umm that’s it.
    Games that were famous for their graphic fidelity or incredible features.

  2. Upscaling became a crutch for shitty development and optimization…
    I can’t get even disappointed anymore.

  3. SnooLemons3627

    It also asks for a 16 core CPU…. I guess thats what “modern audience” games require

  4. Spoksparkare

    Upscalers. They were supposed to be our friend, we got betrayed

  5. G0alLineFumbles

    At least it doesn’t have Denovo or any 3rd party anti-piracy so hopefully it will avoid stuttering from that.

  6. At least it has no 3rd party DRM and does not require EA client when bought on steam. EA is learning

  7. **” Even without Ray Tracing turned on, you’ll need an RTX 2070 to hit 60 FPS at 1080p”**. This whole upscaling just an excuse to release unoptimized games.

  8. HeyManGoodPost

    Just another reason we need a civil rights movement for gamers

  9. SherLocK-55

    Not that I was ever gonna buy this trash but this just keeps getting worse by the second LOL.

    Guaranteed flop.

  10. o0Od-_-bO0o

    If only upscaling was used for raytracing on lower end machines or performance heavy quality and the base game was optimized from the start.

  11. just_change_it

    It’ll probably run like garbage but there’s a HUUUUUUUGE delta between the “minimum/recommended” 970/2070 and the 4080 “ultra” scenario.

    Saying a 4080 does 4k @ 60fps with upscaling on ultra while saying a 2070 does 1080p @ 60fps with upscaling on high is leaving a ton of scenarios between a 2 generation gap from mid tier to high tier hardware.

    I would have liked to see some numbers with 1080ti, 6800xt/3080, 4060, 4070ti, 4090 at various quality settings and with and without upscaling. 30FPS with upscaling is practically unplayable. 60fps with upscaling is borderline unplayable – but it depends on what kind of gains the upscaling is giving them.

    Additionally saying a 6800XT can do 1440p @ 30hz with ray tracing on…. and is recommended with a 3080 with raytracing on at the same rating… that’s just delusional. RT performance between the two is worlds apart even if otherwise the performance is pretty close.

  12. CreepyInpu

    So now “recommended specs” means reaching 60 fps with DLSS ? Very impressed by all this AI investments. I guess my switch won’t be so jealous anymore

  13. Feels so weird to not be even a little bit excited about a dragon age game

  14. Bebobopbe

    God have mercy on my 11700k with Rt Ultra on

  15. WetAndLoose

    I know I’m old when I’m now seeing the exact same comments about DLSS/FSR that people used to say about anti-aliasing.

  16. pintobrains

    Given how much they gave little care to the story and combat, it’s no surprise they didn’t care about technical department

  17. ABeingNamedBodhi

    I am assuming this is with Ray Tracing.

  18. Choubidouu

    No wonder why 90% of the player base prefer play old games.

  19. asclepiannoble

    I’m guessing that’s only with ray-tracing on? The specs for no ray-tracing (if they’re true!) look pretty reasonable to me.

  20. faverodefavero

    Dragon Age Origins was great. The rest: not so much. Just kept getting dumbed and watered down…

  21. InRainWeTrust

    You know what can’t be upscaled? My level of hype. It got downscaled by these news.

  22. Laranthiel

    More proof that upscaling was just done as an excuse to have crappier development.

  23. Taterthotuwu91

    I think people forgot how dog shit consoles were, that’s why last gen was easy to run games, this gen they’re not absolute garbage and the games are looking insane, ray tracing is also extremely heavy,of course stuff is gonna be hard to run… But it does bother me upscalling being necessary to run non ray traced games in high end systems.

  24. heavyfieldsnow

    All requirements should ask for fucking upscaling, you absolute rage machines. That’s normal. If you cut off every game at what GPU can run 1080p native (like you’re stuck in the last decade and sniff glue since you should never run that ever in your life if you have eyes) then a lot of people with lower GPUs will think they can’t run the game when actually they can. Why would you tell people they can’t run the game when we fucking can?

    My 2060 Super isn’t capable of 1080p render resolution without compromising settings in modern games, that’s expected, gaming moves on, that’s why I play at 720p render resolution because that’s the sweet spot between quality and performance. DLDSR+DLSS performance.

  25. EternalFlame117343

    OS says windows as minimum requirement. Does that mean my loonix sustem is above the minimum?

  26. Plank_With_A_Nail_In

    I would wait for actual tests before crying about performance in an unreleased game. I know people just love being upset by unimportant nonsense but maybe we can try delaying it until we have actual evidence?

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