Call of Duty: Zombies

Since Cold War Zombies lets the player drink every perk on the map every game I thought I’d ask the sub this question. What order do you buy your perks in every game and why?


Mine are as follows
1. Jugger-nog (I was raised on BO1 Zombies
2. Quick Revive
3. Stamin-Up
Side Note: (these are the 3 Perks I want to have when revived by the Tombstone Ghost
4. Deadshot Daiquiri (It’s like a diet Pack a Punch)
5. Elemental Pop (The electric damage discharge when reloading is a nice touch)
6. Mule Kick (Free Ammo>Ammo Create that inflates in price)
7. Speed Cola (I put Speed tape/Fast Mag attachments on all my weapons)
8. Death Perception (Increase armor damage is useful when armored Zombies actually begin to spawn in)
9. PHD Slider
10. Tombstone Soda

7 Comments

  1. Hungry-Confection154

    jug>quick>tombstone>speed>the others

  2. Sweaty_Web5089

    staminup> jug> speed> revive> PhD> the rest

  3. TacticalRoyalty

    It depends, I usually play outbreak just to pass the time so my order might be a little different. Perks 6-8 are interchangeable.

    1. Jugg
    2. Speed
    3. Mule
    4. Stamin-Up
    5. Deadshot
    6. Death Perception
    7. PHD
    8. Quick Revive
    9. Elemental Pop
    10. Tombstone

    I’ll probably get a little shit for it but quick revive is a later pick when it comes to outbreak.

  4. Agreeable-Worker-368

    The classic 4 in any order then quick revive, tombstone, deadshot, PHD, depth perception and then if I think about it elemental pop.

  5. Emotional-Low3944

    Jugg-stamin-deadshot-phd then the rest

  6. Stam/Phd interchangable, jugg, quick revive, dead shot, death and speed cola. others come in whatever order i feel like. Although if im doing that one glitch spot for camo grind (Im not above it) then mule kick is first for the extra ammo

  7. Mobile-Foundation-27

    Deadshot, staminup, jugg, quick reload, quick revive, phslider, everything else random after that.

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