Player model animations could probably be toned down a bit but that will never help someone who can’t track a target. His crosshair is quite literally dragging behind this guy on Get Right.
Edit: lol stay downvoting, schizo’s
wilsoNbg
I laughed my ass off , some of these animations are wild.
pRopaaNS
Player legs in cs2 is probably something to actively filter out of your awareness, if you want your tracking to be good. You have to unsee that spread!
Other than that, I wonder if the ridiculous animations is side effect of having intense velocity shifts due to subtick.
4 Comments
Source: fREQUENCYCS on Twitter: [https://x.com/fREQUENCYCS/status/1835702679164625062](https://x.com/fREQUENCYCS/status/1835702679164625062)
Player model animations could probably be toned down a bit but that will never help someone who can’t track a target. His crosshair is quite literally dragging behind this guy on Get Right.
Edit: lol stay downvoting, schizo’s
I laughed my ass off , some of these animations are wild.
Player legs in cs2 is probably something to actively filter out of your awareness, if you want your tracking to be good. You have to unsee that spread!
Other than that, I wonder if the ridiculous animations is side effect of having intense velocity shifts due to subtick.