Call of Duty: Zombies

Glitchiest high rounds I’ve ever had on BOCW


The glitchiest high rounds I've ever had on BOCW, around the 80s my guns went invisible and I couldn't hipfire anymore because my guns only exist when I aim down sights. Than when I throw a syntex or any lethal they appear somewhere random on the map and I just hear an explosion in the distance but when I throw a gersh grenades it falls from the high limit to where I was standing when I threw it. And if I dare to go up or down a zipping there's a small chance I go to the dark out of bounds of the map, oh and my movement is clunky and chunky and gets stuck on every other thing and its acting like my model is clipping in and out of the ground and I haven't been able to slide for 15 rounds.

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