Why holding angle in CS2 is harder Counter strikecounter strike global offensivecs:goGlobal offensive 10 Comments violet_con 2 months ago Watch and learn you frauds SilvaFangTV 2 months ago This is truly insightful and the best explanation I have ever heard. Hope to see him on more desks! Past_Perception8052 2 months ago listen and learn. Catastrophecsgo 2 months ago very helpful demonstration thanks Maui vuk_plusminus 2 months ago I watch Loba to learn and Maui to laugh. Lewcaster 2 months ago Add peekers advantage to this. MissingHooks 2 months ago The player held waay too close to the wall (or narrowly). Maui is on point nonteheless. you-cut-the-ponytail 2 months ago Deadlock doesn’t have the weird leg and torso desync thingy, so why does CS2 have it? schoki560 2 months ago I disagree and Maui is a fraud Dazknotz 2 months ago crosshair placementWrite A CommentYou must be logged in to post a comment.
SilvaFangTV 2 months ago This is truly insightful and the best explanation I have ever heard. Hope to see him on more desks!
MissingHooks 2 months ago The player held waay too close to the wall (or narrowly). Maui is on point nonteheless.
you-cut-the-ponytail 2 months ago Deadlock doesn’t have the weird leg and torso desync thingy, so why does CS2 have it?
10 Comments
Watch and learn you frauds
This is truly insightful and the best explanation I have ever heard. Hope to see him on more desks!
listen and learn.
very helpful demonstration thanks Maui
I watch Loba to learn and Maui to laugh.
Add peekers advantage to this.
The player held waay too close to the wall (or narrowly). Maui is on point nonteheless.
Deadlock doesn’t have the weird leg and torso desync thingy, so why does CS2 have it?
I disagree and Maui is a fraud
crosshair placement