Why holding angle in CS2 is harder Counter strikecounter strike global offensivecs:goGlobal offensive 10 Comments violet_con 1 week ago Watch and learn you frauds SilvaFangTV 1 week ago This is truly insightful and the best explanation I have ever heard. Hope to see him on more desks! Past_Perception8052 1 week ago listen and learn. Catastrophecsgo 1 week ago very helpful demonstration thanks Maui vuk_plusminus 1 week ago I watch Loba to learn and Maui to laugh. Lewcaster 1 week ago Add peekers advantage to this. MissingHooks 1 week ago The player held waay too close to the wall (or narrowly). Maui is on point nonteheless. you-cut-the-ponytail 1 week ago Deadlock doesn’t have the weird leg and torso desync thingy, so why does CS2 have it? schoki560 1 week ago I disagree and Maui is a fraud Dazknotz 1 week ago crosshair placementWrite A CommentYou must be logged in to post a comment.
SilvaFangTV 1 week ago This is truly insightful and the best explanation I have ever heard. Hope to see him on more desks!
MissingHooks 1 week ago The player held waay too close to the wall (or narrowly). Maui is on point nonteheless.
you-cut-the-ponytail 1 week ago Deadlock doesn’t have the weird leg and torso desync thingy, so why does CS2 have it?
10 Comments
Watch and learn you frauds
This is truly insightful and the best explanation I have ever heard. Hope to see him on more desks!
listen and learn.
very helpful demonstration thanks Maui
I watch Loba to learn and Maui to laugh.
Add peekers advantage to this.
The player held waay too close to the wall (or narrowly). Maui is on point nonteheless.
Deadlock doesn’t have the weird leg and torso desync thingy, so why does CS2 have it?
I disagree and Maui is a fraud
crosshair placement