CS:GO

Release Notes for 9/3/2024


Release Notes for 9/3/2024

17 Comments

  1. **[ MISC ]**

    * Fixed a case where some commands, including jump, might be ignored under poor network conditions.

    * Fixed a bug that could cause inconsistent jump heights.

    * Fixed a case where client player collision would remain disabled after ragdoll interaction occurred in the previous round. Thanks for the repro steps, @poggu__.

    * Fixed a case for Linux users where the game would hang when opening the pause menu.

    [Counter-Strike.net](https://www.counter-strike.net/newsentry/4590944278954413249) | [Steam event](https://store.steampowered.com/news/app/730/view/4590944278954413249)

  2. > Fixed a bug that could cause inconsistent jump heights.

    is this the one?

  3. PsychoMUCH

    they thanked poggu, but did they remove his ban?

  4. Salt-Environment-939

    did this make jump subtick, like can u bhop

  5. GLTheGameMaster

    Wonder if that “jump” command dropping was to help address the loss of the subtick bhop; can anyone confirm if bhopping is more consistent/better?

  6. _matt_hues

    Man why’d they release this game so early??

  7. AgreeableBroomSlayer

    – Fixed a case where some commands, including jump, might be ignored under poor network conditions.

    Pretty sure this was the problem with many actions being cancelled when there was the tiniest bit of packet loss, whether it be from the player or server. Hope this is an actual fix and not some sort of bandaid patch

  8. Finally the menu bug on Linux fixed it was so annoying

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