ig someone needs to be dying every round for the team to win
Stealk
Either iM dies first while lurking and b1t gets a multikill or b1t dies first while lurking and iM gets a multikill. Pretty much
puutarhatrilogia
What does it say about Navi? Well, I’m reminded of what iM said about the Navi “system” in that Cologne playoffs roundtable podcast, that it’s all about making sure that each player knows how to instantly react and adapt to mid-round situations in a way that fits the overall gameplan. So if you end up in a 4v5 the remaining players can react accordingly in unison and without having to explicitly communicate every move, because everyone already knows what everyone else is doing, at least in theory.
michaelmanal
Depends how this is calculated but this might be misleading since it might count rounds where someone dies on Navi but is instantly traded.
6 Comments
Fluke stat I guess
ig someone needs to be dying every round for the team to win
Either iM dies first while lurking and b1t gets a multikill or b1t dies first while lurking and iM gets a multikill. Pretty much
What does it say about Navi? Well, I’m reminded of what iM said about the Navi “system” in that Cologne playoffs roundtable podcast, that it’s all about making sure that each player knows how to instantly react and adapt to mid-round situations in a way that fits the overall gameplan. So if you end up in a 4v5 the remaining players can react accordingly in unison and without having to explicitly communicate every move, because everyone already knows what everyone else is doing, at least in theory.
Depends how this is calculated but this might be misleading since it might count rounds where someone dies on Navi but is instantly traded.
On contrary their 5 v 4 conversion is lowest.