So not just me with how Fkin loud they are lately.
VeryRealHuman23
Yeah but at least you can hear the footsteps now 🤣
They had this bug previously, i think it was when WZ1 launched and it sounded like an A10 was right over your house every time lol
justkw97
Nah so much strikes. I lose it from graves yelling in my ear and the stupid challenge complete/level up noises
wouter14071985
I’m going insane from the sheer volume of those airstrikes, it a great annoyance. Combine that with a way to high loot pool of streaks and you hear an airstrikes every 30s or so.
thebestspeler
WHAT??
SharpSabine_
The audio design in this game is just awful. I think the worst element is for loud the vehicles are to ride in. I set up a mute key cause my volume is up to hear steppies but the vehicles blast the shit outta me
F_Gastro
Warzone where you can hear every from 300 m away perfectly but up close its silent
realgiu
Happening a lot during last days sadly.
It looks like the game uses to cover audio cues through airstrike and mortar strike I call it skill based audio. It does not happen in bot lobbies but only after a certain time of the day
9 Comments
So not just me with how Fkin loud they are lately.
Yeah but at least you can hear the footsteps now 🤣
They had this bug previously, i think it was when WZ1 launched and it sounded like an A10 was right over your house every time lol
Nah so much strikes. I lose it from graves yelling in my ear and the stupid challenge complete/level up noises
I’m going insane from the sheer volume of those airstrikes, it a great annoyance. Combine that with a way to high loot pool of streaks and you hear an airstrikes every 30s or so.
WHAT??
The audio design in this game is just awful. I think the worst element is for loud the vehicles are to ride in. I set up a mute key cause my volume is up to hear steppies but the vehicles blast the shit outta me
Warzone where you can hear every from 300 m away perfectly but up close its silent
Happening a lot during last days sadly.
It looks like the game uses to cover audio cues through airstrike and mortar strike I call it skill based audio. It does not happen in bot lobbies but only after a certain time of the day
Loot boxes louder then footsteps