FPS Games

Police Officer REACTS to the Most Realistic Shooter Games



Dive into the action as a seasoned police officer brings their real-world expertise to the virtual battlegrounds of the most realistic shooter games. From tactical maneuvers to weapon handling, our officer guest separates fact from fiction, providing a unique perspective on how these games mirror real-life law enforcement scenarios. Join us for an eye-opening analysis of gameplay accuracy and the portrayal of police tactics. If you enjoy this video, please like, share, and subscribe for more professional insights into your favorite games.
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Christopher Cano:
Chris THE COP: https://www.youtube.com/channel/UCFMCehWVg9W3BPqmZXUMkMQ
https://www.instagram.com/ltchriscano/?hl=fr
https://www.instagram.com/canoemtp/?hl=fr
https://twitter.com/canoemtp
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Check out some of our past videos!

Police Officer REACTS to L.A. Noire | “The Drivers Seat”

SWAT Commander REACTS to Hostage Rescue in Video Games

Police Officer REACTS to LEO Roleplay in GTA V

Police Officer REACTS to Breaking Bad

Experts React Playlist:

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Thanks to Drama and @Tomographic for the Gameplay
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Up In My Jam (All Of A Sudden) by – Kubbi https://soundcloud.com/kubbi
Creative Commons — Attribution-ShareAlike 3.0 Unported— CC BY-SA 3.0
Free Download / Stream: http://bit.ly/2JnDfCE
Music promoted by Audio Library https://youtu.be/tDexBj46oNI
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Police Officer REACTS to the Most Realistic Shooter

22 Comments

  1. If this game is like this now.. imagine in 5-10 years how future games will look. Need a future proof rig from now

  2. Я хрен знает как вы оцениваете это с реальностью… Тут прям не присматриваясь заметно что это компьютерная графика, просто другая стилизация (как фильтр у фото сменить)… Вы вправду слепые? Отчётливо же заметно..

  3. Gameplay in the second half is from Ready or Not. Seen it multiple times now, some channels dont explain they are 2 different games.

  4. Realism doesn't always perfectly translate into gaming, despite best efforts, certain things in real life become extremely fiddly to manage in a game. For example in real life you can control your arm and hands separate from your head, to do so in a game requires somewhat convoluted control schemes that tend to be annoying to engage with. For some games hyper-realism is the selling point, targeting people who are looking more for the simulation genre, the problem for these games is that the majority of people don't play games for that reason, they do it to escape, to have fun, to hang out with friends, etc. and for many such realism simply isn't enjoyable. These two games are trying to go for realism, and they'll find their target audience, but just because these games are attempting to become the most realistic in the genre doesn't suddenly mean all other games will be held to that standard, because most other games are not trying to be realistic, they're trying to be fun, which often comes at a compromise to complete realism. Not everyone wants uber-realistic graphics and gameplay mechanics, and more realistic doesn't inherently make something better across the board.

  5. This game is going to be used for training and for purposes of PTSD trauma treatment. People can freak out a bit at how real it is, but sometimes that is a requirement.

  6. If Chris is willing and only if, he should react to Deppart which is a demo horror game that uses very similar techniques to Unrecord

  7. I'm still waiting for someone to come out and say this was actually an independent movie cause, dude, this is scary realistic.

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