Counter-Strike 2

⚠️ Is CS2 Safe To Play Again?



A couple of days ago, CS2 players woke up to countless posts urging them not to play the game. Why? Because massive exploits were found.

Ones that could involuntarily show you material you didn’t want to see, remove items from your inventory, or even literally doxx you.

It’s supposedly been fixed but is it really safe to play again?

Written & Hosted by: Devil Coull (@Fake_DevinCoull)
Edited by: Connor Dunn (@connordunn_)
Produced by: Danny Burke (@lurkeyburke)

All footage courtesy of: https://pastebin.com/WGe5X47T

Music used under license from Associated Production Music LLC (”APM”).

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25 Comments

  1. The thing that pisses me off about steam and their CS2 dev team is not that these issues are happening, shit happens all the time with every single game and I would argue something like this isn't new. The thing that really pisses me off is how quiet they are, everyone is demanding that they communicate and work with the community. They don't. They have zero desire to communicate or announce to anyone publicly.

  2. I’m glad almost everybody agrees cs2 shouldn’t have been released bc of how terrible it actually is

  3. It's a hugely overblown issue, that didn't do much except giving random dudes your ip – oh no, how scary 😂

    The real problem was the Workshop map issue, not the one we're discussing here.
    Both got fixed within a day.

  4. I wonder if any ip grabbers were smart and make the picture look like it was just a normal vote to not arouse suspicion

  5. if you know nothing about computers then i guess getting your IP leaked is super scary in reality it doesn't matter

  6. Why do people think that having their IP revealed is dangerous? You share it with every single website you visit and can change it in 5 seconds.

  7. "thousands of innocent ppl banned" they are called cheaters and that game is filled with them thats why ppl dont wanna play its 70% cheaters and teams with wallhacker

  8. Yeah, the XSS is not that bad of a vulnerability, that's actually a sane take. 10 years ago nobody would've taken it seriously. Same as IP adresses, many hosts know your IP. But don't get me wrong, it's a good thing people are finally getting more sensitized. And this one caught me really off guard when I heard it the first time because that was the last place I'd ever expect to render HTML. But I guess everything is a webapp nowadays. EVERYTHING. I could imagine there aren't a lot of people who are good at gamedev and security at the same time but unfortunately they intersect in multiplayer games.

  9. They're releasing patch notes late for some reason. The ones for the fix are out, but there's just been a 1+ gb update and no patch notes yet

  10. 3:25 basically summarises the entire thing. It's a non-event. Also at 0:50 you said the vector was a user's steam-id which it was not. Users have never been able to, and could never modify their steam-id.

  11. It was safe to play anyway. Oh no someone has your IP address. unless your entire home network is easy to penetrate to begin with, they can't do anything. They can't even try to DOS or DDOS you, your ISP in any good country can withstand that and you won't even feel it anyway.

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