Counter-Strike 2’s settings are still a bit of a mystery to some!
We’ve got S1mple, m0nesy and ropz here to share some of their favorite settings.
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34 Comments
I love how many pros actually use a computer over 12 hours a day and dont know basic graphical settings like Texture filtering, which is you have it anything below 4x your game will look like a blurry mess due to all the textures being rendered at a lower resolution at a distance, as a PROgrammer and a PRO cs player, i recommend everyone at home to keep 4x as a MINIMUM. it does not affect FPS on even the lower end GPUs.
Just like LOL F is for Flash, i approve
This game is garbage game ever. valve stoled my dream. i wish CS2 deleted scenes seqeul.
the problem with moving the HUD edge is the map goes over top of the players alive and damage at end of round. Damage should be in the Tab menu at end of round and the players alive should have a setting for "x" alive instead of each picture
Do not put Model/Texture quality on Low. Use Medium, otherwise bullet tracers look messed up, same with molitovs.
war games tho
Game looks beautiful at high settings, personally I don't mind some fps loss
even pro confused what setting changes what we need valve emploey explaining that
Why is it 239 hz?
lmao they know nothing
The best settings are to get better at the game. People rush to change settings to somehow improve their gameplay but in reality they're the determining factor.
anisotropic below 4x can make weapon skins look blurry unless you inspect them. Ambient oclusion disabled makes it that some enemy shadows don't appear (for instance, the shadows projected on a wall inside buildings like hut on nuke). Needs at least medium for that, but it will eat fps.
As an expert in this game I don't advice 4:3 resolution in Cs2, trust me 16:10 is far superior
Never meet ur heros
Ropz is the mastermind of CS
This just show that some pros that have been playing for years don't even know what does what in most settings, the only one that seems to know some things is ropz.
Why ropzzz?
I find it funny, that ropz actually is the only one knowing what he is doing xD
i use 4:3 but refresh rate only get 60fps but when i use 16:9 it can go up to 165. my monitor is 165 btw can anyone help me on that
Love when it switched to s1mple, m0nesy is in the background playing ping pong
for me with my old 144hz benq monitor i have to play with vsync on, without it it feels like lags
Bilinear texture filtering in 2023? Use that if you want blurry textures starting a foot away from you. Use anisotropic 16x, it is essentially no cost on performance and textures aren't a blurry mess
Best settings is “Word.Exe”
bruh… 8x MSAA…
"We need more fps" – Monesy
Also Monesy: 8xMSAA
Fidelity SuperResulotion (short FSR) basically renders frames on a lower resolution and upscales them with ai to your current resolution giving you much more fps at the cost of lower quality visuals.
If you play on a low res anyways i wouldnt enable it because it makes the game look really bad and you should have deccent fps anyway becuase of lowered res.
However when you play on higher res (1080p+) and dont have a strong gpu you can try it out and maybe the fps gain will be better for you than better visuals with lower fps.
The better the res your playing on the less quality itll take away visually
I'm sure people have mentioned this, but please if you are choosing your settings, follow what Ropz says. If you are new to the game and have no preference go with 16:9 or 16:10 resolution. If you do not have a 240 hz monitor, you should put lots of your settings on high if you want the game to look good (Ropz has Multisampling on CMAA2, try increasing this and see if you still get consistently above 144 fps). improving the visuals of the game will not hurt you at all as long as you consistently get above 144 hz, and will make models more clear and the game more enjoyable.
If you have performance issues, make sure your cpu and gpu drivers are up to date, Nvidia is constantly updating theirs for new titles, and they have put some focus into cs2. But if that doesn't work start by lowering these settings in this order till you can maintain over 144 fps; Ambient Occlusion > Particle Detail > Shader Detail > MultiSampling > Model Texture.
CS2 Added L/R Audio. If you have trouble pinpointing enemies based on their footsteps or gunshots, try turning this up to 100%. It will sound weird at first, but should allow you to pinpoint enemies locations, and you will get used to it. If 100% is too much you can also try with a lower percentage.
Good Luck!
real m0nesy
rifling m0nesy
old m0nesy
yo they had all 3 mayonesi? damn
still crap FPS
Ambient acclusion needs to be on, it makes another shadow when player model is very close to the wall.
How did you guys do a best settings video and skip the audio tab. Audio is so bad in this game I can't hear enemies 5 feet away.
A lot of what they are recommending don't make any sense or are false, but that doesn't stop them from being top 10 players lol
"and do you know what this does" "actually i don't know what this does"
help me bru, my sens feels delayed